RAVENSHADOW[RAV3] ยท Last War
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Desert Storm โ€” Battlefield Buildings & Phase Play

Which buildings to hold, when to push, and how to score in the cross-server storm event.

Last updated 4/17/2026

Desert Storm is a cross-server battle where points come from capturing and holding buildings. Knowing which ones matter โ€” and in which phase โ€” is the difference between top 3 and tenth place.

Desert Storm battlefield structures and map layout
The battlefield at a glance: outer resource/support buildings ring the map; the central Arsenal and Nuclear Silo unlock in later phases.
Desert Storm building-by-building guide showing every structure effect, unlock timing, and scoring value
Every building, what it does, when it unlocks, and how much it is worth. Read this once before your first storm โ€” rookies waste 80% of their stamina on low-value structures.
Image credit: Lost Wisdom (#2252 Warhounds)

Phase play

  1. Phase 1 (first 12โ€“15 min): rush the outer buildings โ€” Oil Refinery, Info Center, Science Hub, Field Hospitals. These fuel your team's speed and healing for the rest of the match, so an early lead compounds.
  2. Phase 2 (Engage): contest mid-map. Mercenary Factory gives squad attack/defense, Arsenal boosts HP. Hold whichever matches your squad type and makes the best trades.
  3. Phase 3 (Capture): Nuclear Silo is the highest single-value target. Whichever team owns it during capture mode gets the biggest score dump. Do not stretch for it alone โ€” rally before you move.